AI Insights · Timothy · July 2022
Top 5 Educational Games in Oceania Q2 2022
Discover the performance of the top 5 educational games in Oceania during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top five educational games on a unified platform in Oceania demonstrated varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Toca Boca World saw a notable fluctuation in weekly revenue, starting at $106K at the end of March and ending at $65K in the last week of June. The app experienced a peak in weekly downloads mid-April with approximately 16.6K, while active users showed a slight decline from 173K to around 148K over the quarter.
World of Peppa Pig: Kids Games maintained a consistent revenue stream, peaking at $8.1K in mid-April and ending June with $7.5K. Downloads varied, reaching a high of 5.4K in the final week of June. Active users increased steadily, starting at 10.6K and rising to nearly 12.8K by the end of the quarter.
codeSpark - Coding for Kids displayed stable revenue, with a notable increase to $7.4K in the last week of June. Downloads remained relatively steady, with a peak at 3.2K in early April. Active users fluctuated slightly but ended the quarter with around 2.7K users.
Sago Mini World: Kids Games experienced a consistent revenue stream, reaching $6.9K in the final week of June. Downloads saw an uptick mid-quarter, peaking at 2.7K. Active users increased from 17.5K at the end of March to 18K by the end of June.
Animal Jam had a relatively steady revenue, peaking at $4.9K in early April and ending June with $3.2K. Downloads remained low, fluctuating around the 1K mark. Active users declined from 10.1K at the end of March to 7.4K by the end of June.
The data for these applications comes from Sensor Tower, where more detailed insights are available.